
The double dragon(baby dragon+inferno dragon) combo can defend most pushes air or ground, and can be spread so that rocket, the only spell capable of killing either dragon, only hits one.Inferno dragon can get a lot of value on tanks, if they put down a reset unit or use a reset spell, use freeze on the tank and other units.Do not go aggressive in single elixir except in specific matchups, as your pushes won’t be enough to break through the opponent’s defense, and you will be heavily down on elixir.Never make the first play, as anything you do can be heavily punished.The barbarian is great for making positive trades in a lot of situations like killing a ranged unit behind a tank. Barbarian Barrel: Small spell that counters most swarms and spawns a single barbarian. Can pull enemy units away from tower so they land less hits. Tornado: Spell that counters small swarms and forces king tower activations. Paired with the lumberloon combo for even better effect. It disables units for a whole 4 seconds, letting your units land free hits. Freeze: The most toxic spell in the game, but you can’t deny it’s effectiveness. The boulder’s piercing range can chip tower. Bowler: Ground tank that can be paired with tornado for extra splash value. It is vulnerable to resets, but freeze can offset this. Inferno Dragon: Tank killer that does a lot of single target dps in it’s third stage of damage. Baby Dragon: Anti air splash unit that clears air swarms like bats, can be paired with tornado for extra splash value. Paired with lumberjack and freeze for maximum effect.

So once it gets onto tower, it is basically a hog rider with double the damage for only one more elixir. A single balloon hit at lv 11 does over 600 damage, and can hit again in 1.4 seconds with rage. Balloon: Only win condition that is probably the most hated in the game. Paired with balloon so that balloon gets more hits.

This deck isn’t really substitutable but you can switch baby dragon for electro dragon.ĭeck Information Deck Created by: Ttv1kid Minimum Recommended King Level: 10 Maximum Recommended King Level: 14 Arena Required: Miner's Mine (Wrong?) Average Elixir Cost: 3.9 (Wrong?) More Statistics: Go to Deck Builder Card Roles Lumberjack: Ground unit that deals a lot of dps and can drop a rage upon death. This deck primarily works in double elixir, so it is even better for double elixir, rage battle, ramp up battle, and sudden death tournaments. Even after the balloon damage nerf, the deck is still viable due to a raged balloon being able to drop bombs crazy fast compared to before. Yep this deck is the infamous deck that got Mugi to win $200,000.
